One Must Fall: 2097

| Posted in Games |


I loved that game, One Must Fall
What a perfect name for a game, to call

I played it I did, many days and nights
Merry went the hours and merrier were the fights

Few games since then got it all quite so right
I think of OMF now and a few words I write…

What is One Must Fall: 2097?

‘OMF 2097 (or simply 2097) is the best fighting game ever made for the PC, made in 1994 by Diversions Entertainment. It features an innovative pilot/robot combination similar to the Bushido Blade system, a completely unique RPG-like tournament mode, and oodles of secrets. (Not to mention a catchy soundtrack and 90-foot giant robots!)’

– Robyrt(,

OMF Snapshot

Back during the days when I was putting myself through a formal multimedia course, I’d happened to come across a few of my fellow students playing the demo version of OMF.

At first I was drawn to it due to my interest in animation and game programming, not to mention the terrific game title.  Later on though as I started playing the game I began to like it for the gameplay and music as well.

The storyline for the game went something like this: In the far future (2097), the world has changed as we know it. Governments are puppets of multinationals conglomerates. World Aeronautics and Robotics (WAR) is one such conglomerate that has decided to use Human Assisted Robots (HARs) to colonize Ganymede (Jupiter’s moon). WAR has decided to conduct a tournament of HARs to find out which of the executives will get the chance to lead the colonization.

The game has a series of competitions that progressively unlock powerful HARs to choose from. Each HAR has it’s own unique strengths and special moves, which are revealed through a combination of key strokes during combat. The best part of the combo moves is that, unlike other combat games, the key strokes are rather simple to remember and use.  This however doesn’t bode any good for the keyboard and my friends and I are guilty of ruining many a good keyboard in pursuit of this mad game. : P

A few of my favourite HARs included the Jaguar, the Thorn, Katana and the Shadow. I particularly liked the Jaguar and created a 3D model with a few animations of my own as tribute to the HAR. ; )

Though we initially played on the demo version a lot, we later got to play the full version thanks to it’s creators – Rob Elam and Ryan Elam of Diversions Entertainment, who released the full game as a freeware in 1999.

Being a die-hard fan of the game I have collected a few links and videos for you, dear reader, to enjoy and perhaps induce you into downloading the game and playing it as well! :D

OMF official site

Robyrt’s OMF Site

X-BoT’s OMF Universe

Comments (3)

I remember playing OMF and my 8 year old nephew beating me.

LOL! ah well George at least you played the game!



This brings back memories of hours of fun bashing keyboards and finding trick moves! I used to love the Shadow bot which could release alternate shadows to pin down enemies from a distance.
The game was a huge labor of love for the creator Rob Elam and it shows in the game.

Brings memories of some more classic games Descent, Duke Nukem and Jazz Jackrabbit. All played as demo versions first from those wonderful PC Quest magazine CDs!

Those were the times we wished the Pentium 200MHz MMX PC would be slightly faster. Now to play this you gotta slow down the OS with a utility.

Hardware and Games have changed, but the lament for better hardware has not!

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